ZEI.ST / GAMES

Thread.

Stay close. Leave room.

Move 1
White aims ↑Black aims ↓Forward or sideways · never backward

Select a white piece to see its moves.

You · White

A MINUTE TO LEARN

Find your thread.

  1. Slide one piece. Move forward or sideways, any distance. White moves toward the top; Black toward the bottom. You cannot move backward, jump over a piece, or land on your own.
  2. Land beside exactly one ally. After moving, your piece must touch one other friendly piece, along an edge or a corner. Zero or two or more allies makes the landing illegal.
  3. Cross the board. White wins by reaching the top row; Black wins by reaching the bottom row. Capture an enemy by landing on it. Captures also move forward or sideways only.
○ d4 · stays here○ a3◎ d3

Select a piece to see legal destinations. Hover over a destination to see its supporting ally. All pieces have the same rules, and only the selected piece moves.

White starts. No passing. A player with no legal move loses. Three occurrences of the same position, with the same player to move, make a draw.

Use touch, a mouse, or arrow keys and Enter. Escape clears a selection. This is a prototype; balance and depth are still being explored.

A FRESH START

Your next game.

Starting a new game replaces your current game. Play on one screen, or against the computer. Your game saves automatically on this device.